![]() While the F4SE mod adds many new features to the game, it is still possible to use vanilla Fallout 4 without installing the F4SE mod at all. To get started, we recommend reading the instructions included with the F4SE mod itself. Using the F4SE mod requires some knowledge of how scripts work in Fallout 4. This is why the F4SE mod is considered a respite mod, because it can be used to extend the capabilities of the game without having to modify any of the original executable files. After that, it will work every time the game is launched. This means that the F4SE mod only has to modify the.ini file once, when it is first installed. If the file doesn’t exist, the game looks for the.ini file in the main game folder, and uses that instead. When the game starts up, it checks for the existence of this file, and loads its contents automatically. ![]() The F4SE works by creating an.ini file in the data\mods folder. To install the F4SE mod, you will have to: Optional, but it is a required mod for some features.Ĭompatible version of the F4SE needed to run.į4SE – Fallout 4 Script Extender:Installation Power Armour to the People (Power Armored Enemies – Legendary Power Armour) Requirement for this mod to function generally. High Heeled Jumpsuits in the Commonwealth – Definitive version Necessary for any transfer Settlements/Blueprints for shareable settlements This mod is built with F4SE version 0.6.20įallout 4 Data Structures (Alpha version) Has to be installed for compatibility with DLC and other mods. ![]() However, there are a number of Fallout 4 mods that require the F4SE to run: Mod Name ![]() The F4SE mod does not have any known dependencies on other mods, it just needs the base game to run. It is able to do this without modifying any of the executable files in the game’s disk, so there will be no ever lasting side effects. The F4SE mod (or the Fallow 4 Script Extender) is a mod respire that will expand the scripting capacity of Fallout 4. ![]()
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